Three things that are easy to mix up

The inspected menus say equipment and appearance are kept per class, and boss equipment is permanent. A drop-table entry is a possible reward, not proof that you own or have equipped it.

The codex records rings, trinkets and amulets encountered by any hero. Most are shared across classes; legendary amulets can have class-specific spell effects. Discovery in the codex does not mean the item is automatically equipped. We have not independently compared jewelry before and after a completed run.

Elwynn Forest: inspected Warlock drop table

These are the entries and times shown for the selected Warlock and zone, not a measured drop rate or a table verified for every class.

BossMenu timeEquipment slots
Hogger3:00Head · legs
Mother Fang6:00Shoulders · feet
Rhahk’Zor9:00Chest · wrists
Mr. Smite12:00Waist · hands
Edwin VanCleef16:00Main-hand weapon

What the displayed 60% means

The inspected table contained nine common items, each showing 60%. Its instructions describe independent rolls for each piece and say duplicates do nothing. These are menu values for that selection; we have not conducted a drop experiment, verified an effective rate under difficulty modifiers, or established the loot rules for other classes and zones.

Before following an equipment guide

Check your class and zone, then whether the item is owned and equipped. Keep permanent boss gear, current-run jewelry and codex discoveries separate in your notes. Do not import stats from World of Warcraft simply because an item has a familiar name.

EP 11 · Rare collection

At 00:00 the Priest has 25/54 pieces; at 23:15 the Collection Log shows Common 9/9, Uncommon 9/9 and Rare 9/9, with Epic, PvP and Legendary each at 0/9. “Rare collection done” means that rarity is complete for this Priest, not every item or every class.

Equipment, progression and testing limits

Darklight Plays · EP 11 · published 20 October 2026; reviewed 21 October (Pacific time). Feralas / The Gates of Dire Maul. The exact recorded version and build ID could not be reliably read; this is separate from our v0.97.0 menu reference and has not been reproduced in the current version.

The 23:15 menu distinguishes collected items from worn pieces: its note says only worn pieces add bonuses. Check the missing slot and its displayed drop source before choosing a farming target. The video does not establish a guaranteed drop, a fastest farming route or a collection-completion stat bonus.

Limits: end-of-run equipment and talents are not automatically the starting loadout. A developed save and one cumulative damage panel cannot establish fresh-save performance, a clear rate or superiority over the older Mind Flay / Lightwell examples. Keep difficulty fixed when comparing your own attempts.

Darklight Plays · EP 11:00:00 ↗ (opens in a new tab)23:15 ↗ (opens in a new tab)

Sources
Article history

— EP 11 · Rare collection / Permanent progression / Shadow Priest setup

— First edition: menu-verified systems, attributed build examples and version context. Performance testing is still in progress.

Found a difference in your build? Send the version, class, difficulty and a screenshot to contact@wowsurvivors.com.